The Babylon Project
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*'''Remote Control Device''': An organic device used to remotely pilot a starship without the need for a crew. Just one or two of these hooked into the control systems are sufficient to run even a large warship like the [[Vorchan class medium warship]] and successfully engage in combat manoeuvres. The [[Drakh]] acquired a large number of these devices when they evacuated [[Z'ha'dum]] and in [[2262]] used them to frame the [[Centauri Republic]] for a series of attacks on [[Interstellar Alliance|Alliance]] shipping lanes. A few years prior, the [[Psi Corps]] discovered one such device.<ref>[[Movements of Fire and Shadow]]</ref>
 
*'''Remote Control Device''': An organic device used to remotely pilot a starship without the need for a crew. Just one or two of these hooked into the control systems are sufficient to run even a large warship like the [[Vorchan class medium warship]] and successfully engage in combat manoeuvres. The [[Drakh]] acquired a large number of these devices when they evacuated [[Z'ha'dum]] and in [[2262]] used them to frame the [[Centauri Republic]] for a series of attacks on [[Interstellar Alliance|Alliance]] shipping lanes. A few years prior, the [[Psi Corps]] discovered one such device.<ref>[[Movements of Fire and Shadow]]</ref>
   
*'''Shadow "Temporal Rift" device''': A single jet-black sphere, approximately the same size as a [[Starfury]], with eight long, pulsing tendrils. In [[2259]] one such device was used by the Shadows in an attempt to seal the temporal rift in [[Sector 14]], before being [[First Battle of Sector 14|destroyed]] by three [[Minbari]]/[[Vorlon]] [[Prototype Hybrid Fighter]]s, lead by [[Entil'Zha]] [[Sinclair]].<ref>[[To Dream in the City of Sorrows]]</ref>
+
*'''Shadow "Temporal Rift" device''': A single jet-black sphere, approximately the same size as a [[Starfury]], with eight long, pulsing tendrils. In [[2259]] one such device was used by the Shadows in an attempt to seize control of the temporal rift in [[Sector 14]], before being [[First Battle of Sector 14|destroyed]] by three [[Minbari]]/[[Vorlon]] [[Prototype Hybrid Fighter]]s, lead by [[Entil'Zha]] [[Sinclair]].<ref>[[To Dream in the City of Sorrows]]</ref>
   
 
*'''[[Sleeper]]''': A sentient parasitic organism used for assassinations.<ref>[[The Long Night of Centauri Prime]] - (p.141)</ref>
 
*'''[[Sleeper]]''': A sentient parasitic organism used for assassinations.<ref>[[The Long Night of Centauri Prime]] - (p.141)</ref>

Revision as of 07:07, 3 March 2015

Shadow Technology is the name given to a type of Organic Technology developed and used by the ancient race known only as the Shadows.

After they departed the galaxy in 2261, a large amount of their tech ended up in the hands of the younger races, either through salvaging ancient artefacts and ships scattered across hundreds of worlds or as a result of a previous alliance with the shadows.

Devices

Carolyn Sanderson

Carolyn Sanderson fitted with Cyberweb Implants.

  • Bio-Genetic Nanovirus: A highly adaptive artificial plague capable of targeting specific species and capable of wiping out entire races.
  • Cyberweb Implants: Highly adaptive cybernetic devices that are grafted into the nervous system of living sentient beings, allowing them to merge with almost any system. These are used to convert living beings to serve as CPUs for Shadow Vessels.[1][2]
  • Death Cloud: The most powerful weapons known to be used by the Shadows, they were capable of reducing thriving planets into lifeless husks.
  • Dreamweaver: A special offshoot breed of keeper, used to create and implant dreams while a subject sleeps.[3]
  • Invisibility Web: A web-like garment used by the Drakh that could effectively blend the wearer into the background. Most effective in the dark or deep shadows, the effect is somewhat less effective when used in broad daylight. The web remains deactivated as long as it was folded in upon itself, will become visible if a part of the wearer is exposed and can be sensed and remotely negated by others that use Shadow technology.[5]
  • Keeper: A sentient parasitic organism that can maintain a telepathic link between its bonded Drakh that can subvert it's host's will.
  • "The Mouse": The nickname given to a small artifact found on Theta Omega II by IPX. Like most Shadow Tech, the device is semi-organic and can be telepathically activated. Several more identical devices were found in a cave on Alpha Omega III by the crew of the Icarus.[4]
  • Remote Control Device: An organic device used to remotely pilot a starship without the need for a crew. Just one or two of these hooked into the control systems are sufficient to run even a large warship like the Vorchan class medium warship and successfully engage in combat manoeuvres. The Drakh acquired a large number of these devices when they evacuated Z'ha'dum and in 2262 used them to frame the Centauri Republic for a series of attacks on Alliance shipping lanes. A few years prior, the Psi Corps discovered one such device.[6]
  • Sleeper: A sentient parasitic organism used for assassinations.[8]
  • Null Field: A technology that acts like a portable event horizon of a black hole. Trapping all light, energy emissions and sensor probes within a volume several miles across while allowing solid objects to enter and leave without hindrance.[9][10]

Ships

  • Shadow Vessel: The most prominent weapon used by the Shadows in their wars of chaos. A large number of these were seeded on remote planets and moons across the galaxy, to be retrieved when the time for them to move again was right.
  • Shadow Scout Ship: A medium sized vessel used for scouting areas ahead of the main fleet.
  • Shadow Hybrid: A hybrid vessel built by a black-ops faction within Earthforce, based on the study of Shadow Vessels found beneath the surface of Mars. One of these was responsible for the destruction of the EAS Cerberus.[12]

See also

References