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The Xill Class Cruiser is the Vree's most common starship.

Manufactured by the Merchant/Adventurers Guild at the Madrasi Orbital facility over Photikar, the Xill is very fast and powerful and would become a more and more common sight in the years following the Second Shadow War as the Vree continued to expand their influence.

The Xill's primary weapon is a cluster of 15 phased array antimatter cannons, mounted on the vessel's ventral surface and is normally used for a strafing run that unleashes a torrent of energy bolts that can easily rip apart a squadron of Vorlon or Shadow Fighters.[3][4]

Apocrypha[]

Canonbox default The following is based on The Mongoose Publishing RPG books and contradicts canon sources.
Canonbox default The following is based on The Agents of Gaming Strategic Game and contradicts canon sources.

The specifications of the Xill class varies widely in non-canon sources (roleplaying games and miniature tabletop games):

Traveller RPG: Babylon 5: Warships of Babylon 5

  • Mass: 10,000 tons
  • Armor: Bonded Superdense
  • Crew: 105 + 40 troops
  • Weapons: 16 antiproton guns, 4 antimatter cannons, 4 antimatter shredders
  • Auxiliary Craft: 2 cutters

Babylon 5 Wars

  • Weapons: 4 graviton pulsar, 4 graviton beams
  • Auxiliary Craft: 2 shuttles
  • Service Date: 2204+

Babylon 5 the Roleplaying Game's Ships of the Galaxy

  • Crew: 39
  • Weapons: 8 twin-linked antiproton guns, 1 turreted anti-matter cannon, 2 turreted antimatter shredders
  • Auxiliary Craft: 2 light shuttles

Babylon 5 the Roleplaying Game's The League of Non-Aligned Worlds Fact Book

  • Crew: 14
  • Weapons: 2 turreted antimatter shredders, 2 turreted antimatter cannons, 6 antiproton guns
  • Auxiliary Craft: 1 shuttle

Babylon 5: A Call to Arms (Game)'s Fleet Lists

  • Crew: 40
  • Weapons: 1 antimatter cannon, 1 antimatter shredder
  • Service Date: 2250+

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